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Experienced Sound Designer for hire as Contractor
Job Seeker: twinkie02115
Date Posted: Fri May 11, 2007
Views: 1933
Position I Seek:
Sound Designer/Composer/Producer
Type of Job:
Contractual work
Job Duration:
My Experience:
4 years of experience designing and implementing audio solutions for game companies
My Education:
B.S. in Music Technology and a Minor in Music Industry from Northeastern University
Preferred Job Location:
I am located in the Boston area but I am capable of working as an outsource for companies any were in the world
EDUCATION
Northeastern University, Boston, MA April 2005
Batchelor of Science in Music Technology, GPA 3.18
Minor: Music Industry
Middler Year Thesis: How to construct a producer - record company agreement based on a freelance market





TECHNICAL SKILLS
Operating Systems: Macintosh and PC
Sequencing platforms: Cakewalk’s Sonar, MOTU’s Digital Performer, Digidesign’s Pro Tools, Steinberg’s Cubase, Sony’s Acid Pro 6



Audio editing software: Sound Forge, Peak, Vegas



Sound Implementation software: FMod, Isact, XML



Multi media tools: Adobe after Effects, Vegas, Camtasia Studio, Snag It



Other audio tools: Native Instruments Komplete, Isact, FL Studio 6, Max MSP,





ENTREPRENEURIAL EXPERIENCE
Greenroom-Productions
Boston MA Owner/Operator January 2003 - Present
•Provide sound design for film, TV and video games and music production of all genres
•Provides audio production and publishing services to recording artists



PROFESSIONAL EXPERIENCE
dSonic Audio
Brookline MA Sound Designer July 2005-Present
•Conception and creation of original sound effects and music for video games
•Implementation of all sound assets into game using today’s leading implementation software



Golden Goose Games
Amherst MA Sound Designer January 2003 – 2005
•Audio concept design based upon the clients needs and expectations and employing the correct equipment and technologies
•Create original sound effects and musical composition using a variety of professional audio tools



Bristol Studios
Boston MA Assistant Engineer June 2003 - September 2003
•Engineered professional recording sessions using Digital Performer and a variety of out board gear
•Mastered professional audio recordings by mixing in Digital Performer and finalizing in TRacks
•Digitally re-mastered vinyl using ProTools and Peak



INTERESTS
Music, electronics, sports, fishing, drums, keyboards, bass guitar
Keywords: sound design, music composition, scoring, effects, audio, for games


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